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Download painkiller
Download painkiller












I'm using MediaFire because it doesn't require people to signup. If the link to this mod expires, just let me know and I'll re-up it. Painkiller: Recurring Evil HUD Fix - Canceled But if anyone can point me in the right direction to get started on either of these, I'd greatly appreciate the help, otherwise I'm leaving it as is. These might be controlled through the engine. I was hoping to find a way to resize the menu screens to always display at 4:3 with letterboxing, and to find a way to resize those few problem textures using code, but I kept hitting dead ends. I consider 2.2 to be the final release as I'm moving on to Painkiller: Overdose next. Fixed CrosshairResize to work without restarting Painkiller.exe.On second look, I extended the weapon draw distance too far forward, so this makes 16:9 better match the original 4:3. Changed default value of the custom WeaponFOV setting to -10 instead of 0.Added FOV slider to Options > HUD menu.Be aware that setting this value to zero is glitchy, it either doesn't render stakes or renders them infinitely. If for whatever reason this causes a slowdown or crash, lower the value accordingly. The aftermath of stake battles now looks amazing. Added the command StakeFadeTime to keep stakes and shurikens from disappearing after a few seconds.Comparable in size to Hell & Damnation's HUD.

download painkiller

The Card is squished so much vertically that it's almost square.Ĥ8:9 HUD example (16:9 resolution screenshot stretched).ġ6:9 (FOV 110) with Tiny HUD size setting.

download painkiller

Tarot cards are the right aspect ratio again.ġ6:9 Unmodded. The Scoreboard background is misshapen at this size.ġ6:9 With Fix. Borders are moved to match the intended look of the scoreboard.ġ6:9 (FOV 110) Unmodded. You can see the HUD is stretched horizontally.ġ6:9 (FOV 110) With Fix. HUD matches the aspect ratio and weapon draw distance is increasedġ6:9 (FOV 110) Unmodded.














Download painkiller